Some problems with texture viewing in project


Hi everyone, I’ve started texturing my landscape using Landscape Layers and noticed a visible seam where the texture on the right looks very low-quality or primitive compared to the one on the left. This issue does not go away in Game Mode either. I’ve already tried the following: • Disabled Virtual Textures entirely • Changed the pool size in the Virtual Texture Pool • Configured the Fixed Pool settings But nothing helped — the seam is still there. I’m using Unreal Engine 5.4.4 . Has anyone encountered this issue or knows what might be causing it?


This problem only in this region from whole map…