I’ve been working with simple video textures and modifying the material for the ability to mask the edges for blending. Here are my results so far
The ocean wave you made is indeed pretty cool!
You mentioned working with video textures in your ocean material, could you elaborate a bit more on that part? Perhaps briefly explain how you use the video texture in your ocean material? Is it a looped video? Could this ocean wave material work under a free camera (players could freely rotate the camera while watching the ocean wave without breaking the illusion)?
Although I’m curious to know what is your method to render such a realistic ocean wave, I can totally understand if you want to keep some part of the work to yourself. I hope you won’t feel pressured to answer my questions. XD
Thank you for sharing this awsome demo, have a nice day! =)