Hi I’m trying to add the PS4 platform file extensions to my source build of UE 5.0 but when i Press GenerateProjectFiles.bat it tells me the following :
Some Platforms were skipped due to invalid SDK setup: Mac, IOS, Android, Linux, LinuxArm64, TVOS, PS4.
See the log file for detailed information
I don’t really know where the log files are located for this and it doesn’t show me a path. So I was wondering if anyone here might know the reason why ps4 was skipped/ how to fix it?
Likley this happens cuz u try to generate vs proj against the PS4 SDK version which is specifed in the official docs, well, the source files require a different PS4 SDK version and the docs lie…
try to switch your PS4 SDK to 9.5 then try to generate engine sln.
btw SDK version is listed in:
UE_5.0\Engine\Platforms\PS4\Source\Programs\UnrealBuildTool\PS4PlatformSDK.cs