Some meshes disappear in top view at certain view distance

So, in the viewport in top view, some meshes disappear or reappear at certain distances, depending on how far or close you zoom in or out, using the mouse wheel.
Any fix for this? Thanks.

In game or in editor?

I think it is because of LODs.

2 Likes

In editor. I just have a few simple shapes in the level.
I don’t know if it’s the LODs, because they appear if you’re zoomed in really close, than they disappear when you zoom out, but then they reappear again if you zoom out really far.