Hi. I need your help please in this issue I am running into. I made a BP for a hatch in the wall, the BP has a collision box and a hatch mesh, simply you enter the collision box in front of the hatch to enable interaction with the hatch and press E to open it. On its own the hatch BP works fine and its collision box is colliding perfectly with the character.
However, I wanted to place the hatch BP inside a wall which moves, so I attached the hatch BP to the wall. Whenever the wall moves the hatch moves with it. However, it seems after the hatch is attached to the wall, its collision box is no longer functional.
Any help please?