Hi, I’m doing a plugin to override UGameViewportClient :: Draw ,
but the following headers are not found:
- EnginePrivate.h
- IHeadMountedDisplay.h
- UserWidget.h
- IMovieSceneCapture.h
- MovieSceneCaptureSettings.h
Can someone tell me why? Thanks.
Hi, I’m doing a plugin to override UGameViewportClient :: Draw ,
but the following headers are not found:
Can someone tell me why? Thanks.
You probably need to include the relevant modules in your build.cs file. Here are the dependencies for our for example:
PublicDependencyModuleNames.AddRange(new string] { "Core", "CoreUObject", "Engine", "InputCore", "OnlineSubSystem", "OnlineSubsystemUtils" });
PrivateDependencyModuleNames.AddRange(new string] { "Slate", "SlateCore", "UMG", "GoogleAnalytics" });
Thanks, this solved the issue.