Some Game Characters

Hi all,

Thought I’d share a few characters I finished recently for a game called Breaking Point.

They’re in game models about 15-18k each. 2k textures. Texturing was done with Substance Painter with a few value tweaks in Unreal.

I setup the scene in Unreal w/ dynamic lighting and post effects to get a good look and feel. Feel free to ask me any questions about this work.

You can follow the game here if interested:


Nice, looking good.

I just think your normal maps have too much noise, this granular surface it gives is not too much enjoyable for me.
Also, hot colors don’t feel hot at all; if you turn all images grayscale you’ll see pretty much all colors are around the same temperature of the grey ones. I think it could improve a bit if hot colors were more saturated.