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Some collision issues with my flashlight attached to a Spring Arm

So I am a beginner, working on a Horror project. But I can’t seem to find the answer to my problem. And I completely lost. I imported my flashlight and made a blueprint for it, with attached spotlight etc. I then attached the flashlight to my Capsulecomponent’s Spring Arm and this is where I hit a wall. My flashlight goes through other collisions. It clips through. But I can’t seem to find what I am looking for under the endless settings for my spring arm / flashlight blueprint.

If I throw the flashlight into my scene. My capsule will bump into the collision just fine on the static mesh in the scene. But the flashlight attached to the pawn won’t generate the same result, sadly.