Some character-camera issues

Hello programmers!
I just started my first project. I’m trying to learn all the tools using blueprints. A tutorial helped me with the landscape part, and I tried to replace the character from the bottom, the inside of a mountain to some flat terrain. When I hit play, I’m zoomed in the some location inside the mountain, the original position of the character. So my question goes, how to I make the camera starting position to where my character is? Or is it something with the landscape that isn’t valid for him to walk upon?