Working with the UT4 build (UE4.1), I’ve noticed that sometimes if I save the level I’m working on, close the editor, come back to it tomorrow, some of the more complex brushes will be missing.
In the perspective viewport, I’m inside that subtractive brush, looking around. It’s… THERE, just… not in the isometric views? I’ve seen this happen in a couple different maps I’ve messed with. It seems to always be non-cube brushes, cylinders in this one, stairs in a previous one. Subtractive and additive… dunno. Ideas?