Some box triggers are not being triggered?

In my project, I use box collisions for sound plays and jumpscares (since it is a ‘horror game’). And they work fine if i just do the “Play from Here” to test it out. But when I simulate the whole thing from beginning, some of them do not work. Is it a bug? And if it is, could anyone help with it?
Thank You!

When you play the game, turn on the console (~) and type show collision to see collisions in game.

If all looks normal as you walk around, keep in mind it could also be a problem with your pawn collision.

Never knew how to turn on the console. Thank you! This helped greatly!