iam really really eager to build something along the lines of old japanese town style. And i already wrapped my head around the how to. I thought about creating bigger and smaller elements in fixed ratio to each other (assuming taking 1m x 1m elemts for the walls, some could be 1 wide, 3 high and so on. Plastering an instanced wooden post in between (thats how they do it). And creating a Material that can be changed in color, UV and so on through parameters, so basically you need a very limited amount of materials to create a lot of variations to each element (different color, wood, stone in whatever color). I just have some questions:
- if my Max is setup in meters, what is the conversion to UE4?
- Does the wa iam think about it right now make sense or am i totally off? I mean this way atleast in Max they can be easily aligned through Min / Max / Middle?
- Can i just delete the face on the sides, that won’t be visible or would that cause flickers, color bleeding or anything like that (since you are left with just 2 planes side by side)?
Yeah would be nice to hear some advice of people way way more knowledgeable.