Some assets don't open

Why can I open the static meshes under Environment/Hub/arch but NOT under Environment/Hub/Interro/Meshes?

This is due to licensing agreements on some assets used inside the game. If you cannot edit it, that is why :slight_smile:

That’s a shame, I really wanted to find out out the cardboard boxes texture is done in the shader (with all the different details on them). But I can understand why it’s been done like this.