Solving character moving sync in Top-Down template multiplayer implementation

In this tutorial I show two reliable setups for replicating the Topdown template for multiplayer.

[How to reliably replicate the topdown template | Tutorial | AI | Multiplayer - Replication | UE 4.26 - YouTube][1]

Both setups are lag independent and work great for reliable multiplayer.

I use both a click-to-move setup and a simple hold-mouse to move setup.

  • To see setup 1: ‘Simple Reliable Topdown Replication’ go to 2:07​
  • To see setup 2: ‘Reliable AI Pathfinding Replication’ go to 4:53