edit - solution at bottom. Cant find a way to actually mark this as solved so just edited title.
Original post:
Hello, I am recording my players location as a 2d vector periodically so that I can later display where the player went on a map. But the world origin is shifting so I rely on a static actor to stand in as a reference.
I think the math should be basic but I’m bad with this stuff -
in order to populate my array I would do player location + static reference location?
and then to play that back, it would be player location minus static reference location?
Thanks for any help
