[Solved] PCG only spawning meshes on spline points and not through all the spline

Hi everyone, so I just came across a very weird bug that cost a lot of back and forward to solve and there was no information online so I an writing this post so it can hopefully help someone some day.

So long story short, in my project I was creating splines at runtime that describe areas. I wanted to use PCG to spawn some bushes along the spline but as you can see from this image, I only got the bushes at the spline points, not along the actual spline.

I wanted all the spline to be filled with bushes so the solution was to go back to where I was creating the new spline points at runtime and change the point type to linear. (see image) You can choose from a few but it does not work with static.

See solution on the main post.

The solution was to go back to where I was creating the new spline points at runtime and change the point type to linear. (see image on main post) You can choose from a few but it does not work with static.