Hi Guys:
My Unreal engine version is 4.27.0
when i was used take recorder, _temp was added in my take name,
Example take name is :Scene_16, the data of sequence is: Scene_16_temp.
the document said that:
but i hanv’t use take recorder multi-user take recorder sync
so how to remove the “_temp” ?
Best wishes!!!
i find this code:
UnrealEngine-release\Engine\Plugins\VirtualProduction\MultiUserTakes\Source\ConcertTakeRecorder\Private\ConcertTakeRecorderManager.cpp
And it is Means: The take recorder name must be added “Session->GetLocalClientInfo().DisplayName” or “_temp”.
Did i have some method to unbind this delegate or cancel this operation?
By my default, I want not changed the unreal engine source code, so i use bp to rename the asset, and it works!!! perfect!!!