How can i move my camera in local space using Blueprints? Basically what i want is when i scroll up I want the camera to move closer to the terrain and scroll down should move it farther away. With some weird maths i was able to make it go farther away but it wont come closer. (Well…it was a stupid math anyway)
I have done mousewheel zoom.
Put your camera on a boom, and adjust the length of the boom.
Here’s my setup.
Oh, and here’s the actual adjustment of the arm itself… it’s done smoothly with the lerp function.
There’s a little extra stuff in there, just go around that.
Pardon me Rasped but what is this Camera Boom? Is it a Spring Arm Component?
yeah… sorry… I just called it boom in my blueprint I believe.
Thank you very much Rasped. You’ve been really helpful.
Happy to help
I can’t figure out why your clamps are different?
lol my bad…After duplicating i changed the values in first clamp but forgot about the second one.
Oh, ok I’m just looking to learn, so I had to ask.