[SOLVED] I need help implementing a camera shake only while sprinting forward.

I’m trying to set up a system in my character blueprint where a camera shake will only happen if the player is already moving forward and sprinting. I’m pretty new to Unreal Engine and Blueprints are a little overwhelming. Any suggestions/comments/ideas are appreciated.

EDIT: I figured it out after hours of trying different approaches! Here’s how I set it up:



I know that since I had this issue, that others will, too. If anyone has any suggestions on how to make this better or smoother, please feel free to let me know.

Edit the title with a SOLVED,