Hey all,
So I just set up foot steps sounds for my multiplayer game and have discovered that the attenuation settings don’t seem to be working. When the second player moves, the foot steps play globally. I did a search and found https://answers.unrealengine.com/que…iplayer-1.html and https://answers.unrealengine.com/que…ml?sort=oldest But the commands listed in the answer do not exist.
I don’t want to have to load up the game on two PCs just to be able to test the audio.
Thanks!