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Solved: How to make Visual Studio find symbols for my plugin?

I just do not get my VS2019 to load the .pdb file for my plugin to be able to set breakpoints to debug.

As you can see, everything is loaded fine, including my Project dll with symbols marked in above screenshot. Just the Plugin is missing in the Modules list, which is in E:_Projects\Unreal\InventoryTest2\Plugins\InventoryManager…

Is there anyone out there with a hint, at which place to configure the plugin path to be included for debugging?

I changed the LoadingPhase from Default to PreDefault in the .uplugin file as follows:

	"Modules": [
		{
			"Name": "InventoryManager",
			"Type": "Runtime",
			"LoadingPhase": "PreDefault"
		}
	]

Now my plugin dll appears in the modules list, symbols are loaded and I can set breakpoints without troubles :slight_smile:

Found the solution on Discord, credits go to Sean Fisher.