[Solved]How to detect movement?

Hi,

I created this little function, and i would like to activate only when my character is moving. But i can’t find the corect event or function that could detect that the character is moving :frowning:

Hi

You can check if you character are moving in any directions by using node **Get Velocity. **

I knew it must been something trivial i missed, this works quite well. TY
Can i have 2 more questions?

Should i use one input node for multiple output nodes? How the engine handles this internally? Does he assign memory for each get node or only for the first one?

Nodes.png

Because right now i have it just like on this picture, and with so many lines like that, it’s not very organized.

My Default Template Character have 2 cameras, one normal, and one for VR, is the VR one somehow different? Can i use one camera for both, or not? (in case i decide to add VR support in the future)