(Solved) How do you save and load NPC locations without making them stack on each other?

I have a save load system that is working fine but whenever I load the game it loads two AI on top of each other so I was wondering if anyone could show me an example of what loading AI could look like. The AI are both of the same BP as well if that helps.

EDIT: I fixed it


I removed a loop for the keys and plugged in AI ID to the find node.