Hello,
yesterday I had to install the most up to date version of Houdini Indie (18.0.499) and so I also installed the most recent Version of Unreal Engine (4.25.1).
Regarding to the change logs, these two versions should work together.
I can import HDA and under Plugins I can find the Houdini Engine Plugin.
Under Project Settings → Plugins I also do have Houdini Engine.
Yet, when I drag and drop an HDA into the viewport, it doesnt cook the geometry - it keeps with the standard HDA geometry.
Before I installed the new versions, everything worked perfect and so I have no idea, why its not working anymore.
I tried a super simple HDA and also a more complex HDA from orbold to see, if my HDA is damaged.
Is there anything I miss?
Thanks alot.
ps: On the screenshot the Plugin is desabled - but of course I enabled it.