I’ve been following a tutorial that shows how to attach a weapon to character’s back. I’ve successfully attached an assault rifle to third person UE mannequin character, it looks great! However, when my character jumps or runs, the gun is glitching through the character mesh. It almost feels like a 2D image in the air is following my character. The guy in the tutorial doesn’t have that issue.
Any ideas? I’ve tried various settings but no luck so far.