I want the projectile to change color of a material when I hit it, but when I compile I get this. I tried to add the target from “Set Material by name” to Other Comp on the Event hit node, but the material still dosent change color when the projectile hit it. My mesh have two material slots and the one slot is the sloth i want the material to change to when I hit the mesh.
You need to connect the (AsFirstpersonprojectile) pin to the set material by name blue pin for target i believe that should do the trick as to the third image some pins aren’t connected which is why that is not working if they are not connected they will be none responsive hope this helps
Hey, you want to change color of projectile or hit actor? Could you possibly paste screenshots of projectile and that actor?
As Burkey mention if node has execution pins (white ones) they need to be connected to other or simply they won’t be executed.