[SOLVED] Duplicated mesh from blueprint in simulating mode. Can it be fixed without remaking blueprint?

I have this “problem” where the mesh duplicated it self in my level from the blueprint actor. I created a blueprint from the mesh itself with “rightclicking - asset actions - create blueprint using this”. Hope it can be fixed without having to remake the blueprint.
EDIT: I think I have to make a new level, maybe it can be fixed that way.
EDIT 2: I have to recreate my level in a new project, that fixed it :slight_smile: