[SOLVED] Change animation speed in-game by pressing a key

Hi. I know there were some questions about changing animation speed, but those threads didn’t solve my problem. I created a slow motion function by pressing a key. While in slow-mo, my character runs twice as fast, so there is an impression that the character’s speed is normal while the environment is slow. But the impression is not complete since the animation runs in slow-mo. How do I change the animation speed by pressing the key responsible for slow-mo? Thanks a lot in advance for helping me out!

Nevermind. I just found the solution. If anyone is interested, Set Global Anim Rate Scale for any skeletal mesh you want.

Can you help me on how to do it? Thank you

You need to open your character’s blueprint. From there, search for “Set Global Anim Rate Scale” (turn off contextual search if it doesn’t appear). Set target to your character’s mesh. Then, set the desired rate. Hope I helped :slight_smile:

thx it worked but be carefull at what skeleton your using some are not workin ( the third person skeleton not working but the mesh skeleton worked )