SOLVED : Can't run html5 project

Hi,

I recently finished my first UE game (2D point&click) … Yeay … :slight_smile: and yesterday, I managed to pack it for Win64 Release.

I really would like to make this game available as a web game.
So, I installed emscripten, verified that it was added to the path, installed Python2.7, and packaged the game for html5. I then started the server and used a 64-bit FF browser to go to localhost:8000/mygame.html.

I then see a pink square with some info in it ; the console says ‘stack ready’ … and that’s it.
Anyone knows what’s going on ?

And related to this : I’m packaging this as a debug version WITH log files. I’m not seeing any log files though … Not in the packaging directory, not in my project dir, and not on the server …

I’m using UE4.10. The project isn’t using anything fancy. Just unlit sprites, flipbooks, and blueprints.

I hope someone can help me to get this working …
Thanks !!

Solved it !

I was using UE 4.8 when I packaged for Windows 64 bit. I then did an upgrade to 4.10 to package for HTML5.
It is important you delete the ‘save’ folder before you do the upgrade ! Else, your project will still refer to the assets of the old project, and you will end up with a bunch of reference errors !

Question Siska what did you do with the output files afterwards?