Solved : Cant Enable RayTracing in UE5 (gtx 1060)(Nvidia Pascal)

yes
Github 5.0 version
change
#define DXR_ALLOW_EMULATED_RAYTRACING 0
to
#define DXR_ALLOW_EMULATED_RAYTRACING 1
in
Engine/Source/Runtime/D3D12RHI/Private/Windows/WindowsD3D12Device.cpp

then compile
working for me now I Have raytracing Back !

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