Hi everyone,
I’ve managed to recompile the source so it can work for UE v5.2 and got path tracing working in the level editor with my GTX 1080 Ti. Below is the file to replace under the main directory of where you installed the engine by default. I.e.
C:\Program Files\Epic Games\UE_5.2\Engine\Binaries\Win64\
UnrealEditor-D3D12RHI.dll (2.1 MB)
I also updated the ConsoleVariables.ini file with the pathtracing enabling lines too:
; pathtracing enabling
;r.D3D12.DXR.AllowEmulatedRayTracing=1
and overwrote it under
C:\Program Files\Epic Games\UE_5.2\Engine\Config\
ConsoleVariables.ini (9.9 KB)