change your viewport resolution to 50% or 33% , if you are using 4k(3840x2160p) monitor,
For me in Ray Tracing mode (Reflection 3 bounces & GI Brute Force 2 Bounces) it’s working, I am getting 20-40fps constant, and my viewport resolution in pixels(2833x1379)
.
In Path Tracing mode it to less than 3 seconds to converge the image viewport resolution in pixels (2833x1379) on the default setting in post-process volume
My Optimized setting (
MAX BOUNCE - 8
SAMPLE PER PIXEL - 64
REFERENCE ATMOSPHERE - ON (TICKED)
DENOISING - OFF (UNTICKED)
)
,
But I have one issue(Final Gather), if any of you have this please let me know,
POST PROCESS VOLUME
Global Illumination:
Standalone Ray tracing (Deprecated)
Ray Tracing Global Illumination
Type:- Final Gather
RESULT:- Bloom
I hope anyone Had Resolved this problem in the past.