I’m trying to migrate from 4.19 to 4.20 (upstream\release) and the compiler keeps giving 2 unresolved external symbol errors :
Creating library I:\UE4_Source\Engine\Plugins\Runtime\Synthesis\Intermediate\Build\Win64\UE4Editor\Development\Synthesis\UE4Editor-Synthesis.suppressed.lib and object I:\UE4_Source\Engine\Plugins\Runtime\Synthesis\Intermediate\Build\Win64\UE4Editor\Development\Synthesis\UE4Editor-Synthesis.suppressed.exp
2>Module.Synthesis.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl Audio::TSampleBuffer<short>::TSampleBuffer<short>(class Audio::TSampleBuffer<short> const &)" (__imp_??0?$TSampleBuffer@F@Audio@@QEAA@AEBV01@@Z) referenced in function "public: virtual struct UE4Function_Private::IFunction_OwnedObject * __cdecl UE4Function_Private::TFunction_OwnedObject<class <lambda_3c58f1f2d1fc6fb9b5b769f994f1eec8> >::CopyToEmptyStorage(struct UE4Function_Private::FFunctionStorage &)const " (?CopyToEmptyStorage@?$TFunction_OwnedObject@V<lambda_3c58f1f2d1fc6fb9b5b769f994f1eec8>@@@UE4Function_Private@@UEBAPEAUIFunction_OwnedObject@2@AEAUFFunctionStorage@2@@Z)
2>I:\UE4_Source\Engine\Plugins\Runtime\Synthesis\Binaries\Win64\UE4Editor-Synthesis.dll : fatal error LNK1120: 1 unresolved externals
Creating library I:\UE4_Source\Engine\Intermediate\Build\Win64\UE4Editor\Development\AudioMixer\UE4Editor-AudioMixer.suppressed.lib and object I:\UE4_Source\Engine\Intermediate\Build\Win64\UE4Editor\Development\AudioMixer\UE4Editor-AudioMixer.suppressed.exp
2>Module.AudioMixer.cpp.obj : error LNK2019: unresolved external symbol "__declspec(dllimport) public: __cdecl Audio::TSampleBuffer<short>::TSampleBuffer<short>(class Audio::TSampleBuffer<short> const &)" (__imp_??0?$TSampleBuffer@F@Audio@@QEAA@AEBV01@@Z) referenced in function "public: __cdecl Audio::FGranularSynth::FGranularSynth(class Audio::FGranularSynth const &)" (??0FGranularSynth@Audio@@QEAA@AEBV01@@Z)
2>I:\UE4_Source\Engine\Binaries\Win64\UE4Editor-AudioMixer.dll : fatal error LNK1120: 1 unresolved externals
None of these modules have had any changes on my end. They are straight from epic.
I did a clean/full rebuild of the engine and still getting the same 2 errors. What am I missing here ?