Hi. I’m trying to set things up so my GUI and actors public variables both update regardless of if the GUI is used or the actors parameters are changed in it’s properties window.
I have two spin boxes in my “Canvas Panel” Hierarchy. The first one listed works perfectly in real time. The second one listed shows the actor updating in the editor viewport only when I release the mouse. The actor’s parameter in it’s detail panel updates in real time as expected but it doesn’t move in the viewport until I release the mouse when using the spin box.
If I reorder the spin boxes in the “Hierarchy” view, which ever one is listed first updates in the viewport in real time as expected. The second one updates in the viewport only when the mouse is released from dragging the spin box. Tried in 4.25.3 and 4.26.0