Hello Kevin,
by ‘disabling Camera priors’ I mean disabling it before alignment. To do so, please go to Alignment -> Settings and in the Camera priors set Enable to False (see the picture below). Then align images, reconstruct and texture again.
In your original project you can see in the Alignment report that your component was Geo-referenced (it says true) due to prior, however incorrect information from the images and that was the source of the problem with texture. After disabling Camera priors before alignment and aligning again, you will see in the Alignment report that new component is no longer Geo-referenced (it says false). There should no longer be a problem with the texture of the new model.
You can download edited project here:
https://1drv.ms/u/s!Av_lqIMBrtcpcfDrE9pqmsuFdzc