[Solved]Aim offset frame lag

Hi, I have problem with aim offset. My aim offset have frame lag when I’m rotating pawn toward the control rotation by offset. Aim offset is calculating by delta control rotation and character rotation in anim bp. Maybe attached gif will help you solving my problem. :slight_smile:

Solved: Ok, I managed to fix this by making mesh component tick after Character.

@Selvalt7 How did you actually do that? I am having the same kind of issue right now and don’t really know how to fix it

This is the problem of forum. Guys @Selvalt7 when you postin something forums, you are agreeing that if you solve problem yourself, you need to post detailed answer below your question. Not an single sentence to move on! Please I’m pretty sure many people stop by here and left with empty handed.