Problem: Can’t access variables from UBlueprint*.
*BP_First inherit from FirstClass (C++). *There is InstancedMeshComponent created in FirstClass.
*BP_Second inherit from SecondClass (C++). *
I need, from Second Class access FirstClass InstacedStaticMesh components. Is it possible to do?
I, get UBlueprint*, with this:
UBlueprint* FoundObject = FindObject<UBlueprint>(nullptr, *PackageName, false );
I, tried to use:
UProperty* PropertyName = FoundObject>GetClass()->FindPropertyByName(PropertyName);
Sorry, for noobish question again.