So some background on the game:
Players can switch between the heroes currently in their party, and each hero has various skills they must utilise in order to proceed (similar to the Lego games).
The game is intended to be playable in co-op, however one of the characters uses Stealth, which requires them to move about undetected, offing enemies silently so the rest of the group can pass, however, my issue is finding something for other players to do while the stealth character does their thing.
I’ve thought of two solutions so far:
- have a horde of enemies attacking the remaining party whilst the stealth character is away - this doesn’t work repeatedly obviously: “Oh look, we’re being attacked again while the stealth character is away.”
- have the other characters complete a separate yet related objective I.e. Slowly carrying an object whilst the stealth character protects them -but I can’t really do this constantly…
What I’m really hoping for is a solution that involves the other characters in the stealth encounter (without making the stealth character worthless). The stealth is intended to be modelled off the Armham games, for reference… Any ideas?