I graduated in games concept art but I always got into concept art because I love games and so have been teaching myself all games pipelines from modeling, animation and blueprint.
I’m a little over one month into a game project that I want to take to market for fulfil my dream of becoming an indy dev.
I’m starting to ask myself some tough questions, like how possible is it to make a game and take it to market purly with blueprint.
I did think that down line having someone convert it to C++ for performance. But then it would be out of my reach.
I’m making an RTS - Single player
I’ve done a few searches which point to that it can be done. But I’m more curious about the viability of it all.