It starts simple.
You’re deep in the zone.
You open a mesh. It looks… off.
No notes. No versioning. No checklist. Just that familiar indie dev dread.
Suddenly you’re asking yourself:
- Did I already fix this UV stretch, or was that just in my head?
- Is this LOD good to go, or did I mean to revisit it later?
- Wait… is this actually the final texture, or just named
FINAL_FINAL_THISONE.png?
And the worst part?
You’re the only one on the team.
There’s no one to blame… except past you. ![]()
As solo devs, we spend weeks crafting every prop, texture, material, and mechanic — but somehow still lose track of what’s done, what’s pending, and what broke mid-iteration.
So here’s my question:
How do you keep your asset-level sanity?
- Do you write it all down in Notion?
- Use comment blocks in materials?
- Live dangerously and try to remember it all?
Would love to hear how others are staying organized — especially when juggling 3+ roles solo (dev, artist, QA, barista).
Let’s share pain points and survival tricks.
Also, what’s your worst asset filename? I recently found mine:
SM_TempleDoor_FINAL_FINAL2_USE_THIS_ACTUAL.umap ![]()