Software Engineer Contractor - Unreal Engine (Facebook) [Remote]


  • Maintain and enhance Unreal Engine rendering pipeline based on C++ plugins
  • Launch and monitor render jobs on render farm
  • Collaborate in a team environment, working with researchers and software engineers

Hard requirements:

  • 2+ years of full time experience using Unreal Engine 4, specifically projects with C++ code and Blueprint
  • 2+ years of full time experience with Visual Studio and modern C++
  • Strong troubleshooting and debugging skills
  • Strong in data structures and other software engineering fundamentals

Nice to Have:

  • Experience in Python programming
  • Any 3D modeling or rendering experience in Blender or Maya
  • Experience developing code plugins in Unreal Engine 4
  • Experience modifying Unreal Engine 4 engine source code
  • Any experience with appearance modeling, lens simulation, and sensor simulation

PM me or Email.
Name: Ji