Soft Shadows on Silicon Apple M2 (Unreal 5.3.2) not working

Hi,

I’m working on cinematic animations using Unreal Engine. I’m migrating from a PC to an Apple M2 system and facing some issues with soft shadows.

I’m not sure if there is a bug or some configuration I should change, but so far, I haven’t found a way to make the soft shadows work on an Apple system. It’s working just fine on PC.

I noticed that there are unanswered questions about this same problem in this forum.
I’m wondering if someone knows a way to work this out.

Best regards,
Renato