I have a few questions for you good people. I am working on a 2d sidescroller shooting game which is my firs ever btw. I have made a sprite character with jump, run and shoot flipbooks. I added a static mesh inside character bp with a socket, to spawn projectile. I found out how to make my char use run anim when he runs and jump anim when he jumps. Its working fine. Also when I press left mouse it shoots projectile np, BUT- I dont know how to adjust projectije spawning position. It shoots where I want but it comes out not from the gun but below the barrel. I tried to move the mesh up in the character bp but it does nothing. And moving socket in the mesh editor also does nothing. In game the projectile still shoots from the same spot. How do I make the bullet appear exactly where I want on my sprite?
Also my shoot animation doesnt work when I press left mouse. It kinda just resets my chars idle animation so maybe it just ends after one frame? Idk.
Please help! Cheers!