I have a small blueprint which gets the socket location on my weapon and lerps to a location when aiming down sights. However, when i’m in the walking animation there is weapon sway. When I ADS during the sway animation the weapon is no longer aligned with the crosshair.
(ADS whilst not moving)

(ADS whilst moving)

(During the run animation)
Is there some way of fixing this? Is this method not viable with these kinds of animations?
Any help would be useful, thanks.

