So I made a spaceship, got it moving around, and now I’m ready to shoot something. I thought while I was making the ship that I would add weapons to sockets, so that I could change out the weapons at will.
I figured out how to add sockets to a static mesh, but those sockets don’t seem to stay on the static mesh once I add it to the pawn blueprint. They don’t appear, and there seems no way to add sockets on a pawn. I’m sure there must be someway to make this all happen, but I can’t figure it out. No luck finding a video on the subject either.
Is it possible to add sockets to a pawn? Is it possible to have the sockets I added to the static mesh show up when I add that static mesh to a pawn blueprint? How is this done?