Download

socket item cause lag stuck problem

Hi, im stuck on a bug and i cant find the problem. when i put something in the hand of my character, i got stuck log problem and movement is not fluid anymore.

I join a screenshot of my setup and this is a video of the bug :

LogCharacterMovement: BP_MaleCharacter_C_0 is stuck and failed to move! Velocity: X=-100.30 Y=-489.83 Z=0.00 Location: X=-674.45 Y=-735.62 Z=204.46 Normal: X=0.01 Y=0.89 Z=-0.45 PenetrationDepth:15.447 Actor:BP_Sword_C_0 Component:SM_Item BoneName:None (5 other events since notify)
LogCharacterMovement: BP_MaleCharacter_C_0 is stuck and failed to move! Velocity: X=25.85 Y=499.33 Z=0.00 Location: X=-567.75 Y=-1226.20 Z=204.46 Normal: X=-0.01 Y=-0.89 Z=-0.45 PenetrationDepth:17.397 Actor:BP_Sword_C_0 Component:SM_Item BoneName:None (3 other events since notify)
LogCharacterMovement: BP_MaleCharacter_C_0 is stuck and failed to move! Velocity: X=88.73 Y=492.06 Z=0.00 Location: X=-683.14 Y=-649.98 Z=204.30 Normal: X=-0.09 Y=-0.95 Z=-0.31 PenetrationDepth:9.484 Actor:BP_Sword_C_0 Component:SM_Item BoneName:None (4 other events since notify)

Thanks for help.

Hi,

Have you figured it out? I’ve got the same problem and no idea how to solve it.

Cheers,
Levente

Make sure any static mesh component attached to the socket has its collision setup correctly.