Soba4ka - Rat Monster 1

Hello!😁

🔗Preview video link

👍 Some information

  • Low poly model.

  • Rigged with Epic Skeleton.

  • The skeleton from UE5

  • Easy Color change

  • Completely modular

  • The model has a facial animation

📑Detailed information

Animations:

7 demo

17 custom:

  • Attack x5

  • Idle x2

  • Dead х2

  • Walking - F, L, R, B

  • Hit x1

  • Jump x1

  • Run x 2

Blendshapes:

52 ARKit Face Blendshapes

ID Maps for change color via material instances for:

  • Armor

  • Beg

  • Bones

  • Body

  • Chest strap

  • Eyes

  • Gloves

  • Hair

  • Head

  • Loincloth

  • Metall

  • Mounth

  • Rings

  • Ropes

  • Scarf

  • Teeth

  • Trouser

Textures:

4K PBR Textures(tga)

71 textures

Materials:

Master Materials: 7

Materials Instance: 41

Other materials: 2

Polycount:

💪 Full body:

Verts: 32 277

Faces: 23 953

Tris: 47 156

🏋️Full optimized body:

Verts: 31 267

Faces: 23 003

Tris: 45 267

✍️ Only body:

Verts: 8961

Faces: 6962

Tris: 15 470

🪄 Optimized body only:

Verts: 7951

Faces: 5768

Tris: 13 570

Additional bones that are added to skeleton:

Tail1, Tail2, Tail3, Tail4, Tail5, Tail6, Tail7, Tail8, Tail9, Tail10

Loincloth, Loincloth1, Loincloth2, Loincloth3

Belt1, Belt2, Belt3, Belt4, Belt5

Jaw1, Jaw2

Tong2, Tong3, Tong4, Tong5

Ears, Ears1, Ears2, Ears3, Ears5, Ears6, Ears7, Ears8

Modularity:

The model is modular, you can remove or add various parts of the character, including to optimize or eliminate the intersection of the body with clothing

Physics:

Project includes configured blueprint with standard UE rigid body bone-based physics

💌 If You have any questions or encounter any problems during use, please contact me by e-mail.