So what did brought you to game development (and UE4)?

I got started by using software called Gamemaker, if anyone remembers it. Around version 3.0 - 5.0 is when I used it most.

I was always interested in making games but using that software made me understand three aspects of gamemaking - programming, art design, and level/game design. And to this day I credit my ability to do any of those things with Gamemaker. Because although it was very simple back in the day, it taught me a good workflow, and I’ve used those techniques ever since :smiley: