Have you tried setting your material to two sided and putting it on a really big sphere with collision disabled? A sphere with a scale of 10000000.0 is indistinguishable from a skybox, and I don’t see the mirroring this way.
Have you tried setting your material to two sided and putting it on a really big sphere with collision disabled? A sphere with a scale of 10000000.0 is indistinguishable from a skybox, and I don’t see the mirroring this way.