I’ve followed several tutorials online about how to create skyboxes, and so far I’m not having any luck, I’ve been at it for many hours.
I’ve got latlong format JPG images that look like this:
When I bring them into UE4 I notice that I cannot make a TextureSampleParameterCube out of it. My guess is that I can only do this with a dds file. So instead I tried making it into a standard TextureSample, but my skybox is “mirrored” As seen below:
So I’ve tried to figure out a way to “Unmirror this” but no luck.
Meanwhile I also tried making dds files to use. I’m using SpaceScape to export a single cube map dds file when I export skybox, but whenever I try and load it into UE4 I get a “Failed to import … Failed to create asset” error. Perhaps this is because I am on a Mac? I tried converting my JPG shown above into a dds using a file converter but I get the same “asset failed to load” error.
I’m really stuck and all I want to do is import my images into UE4. Can anyone please help?